Archive for September, 2010
- September 16th, 2010
- Derek Robertson
- Comments: 2 Comments » Tags: Tags: Consolarium, game based learning, games based learning, games design, SLF10
: Categories Consolarium, SLF10
This year at the Scottish Learning Festival LTS’ Consolarium team offerings in the game based learning field are quite extensive. We have been busily working away with local authority partners over the course of the past year and have many interesting and valuable experiences and ideas to share with our delegates at SLF10.
The LTS Consolarium team are delivering three seminars and they also have a programme of events on the LTS stand. We hope that you may find the time to attend a seminar or even come along to one of our inputs at the LTS stand.
Using Computer Games to Support Literacy and Numeracy
Ollie Bray will share examples of how Consolarium game based learning initiatives have been used to support the development of Numeracy and Literacy within Curriculum for Excellence. His presentation will draw on a range of examples from Primary and Secondary schools. He will also explore how applications such as Google Earth can support the cross cutting themes of CfE.
Using Computer Games to Support Learning in the Early Years
Derek Robertson will share some examples of how computer games have been used to engage young learners and support their development within the context of Curriculum for Excellence. He will also show how young learners can raise to meet the demand and challenge presented to them when asked to make their own computer games.
Creation and not just Consumption: Games Design in Scottish School
Charlie Love and Brian Clark will share the work that they have been leading on in relation to helping build the capacity within schools to help nurture and grow a culture of creation and not just consumption of digital content. They will discuss the position of games design within Curriculum for Excellence and in so doing will share their experiences in leading computer game design in Scottish schools. They will also showcase the resources available in Glow to support schools as they take this forward.
LTS Stand Programme
Wednesday 22nd September
10:30-11:30 Game design using Kodu
Come along to see how the Kodu application can be used to make games that can be played on the Xbox or PC. A demonstration will be given as well as the chance for you to begin making your own game.
12:30-13:30 Just Dance/Dance on Broadway
Bring your dancing shoes and feel free to join in as the Consolarium team demonstrate just how games such as Just Dance or Dance on Broadway can make you move! Open discussion about the place of such resources in schools will also take place as well as the opportunity for you to get up on the stand with us and get down!
13:30-14:30 Wedo Lego Scratch
Come along to see how the Lego Wedo kit can be used to enhance the Scratch computer game building experience. You will see how you can build an input device (joypad) that will control the games that you make! A demonstration will be given as well as the chance for you to use this reource.
15:30-16:30 Meet the Eyepet
Come along and meet our Eyepets. You may think that something strange is afoot when you see us stroking and speaking to, what might be appear to be, an imaginary pet….it’s there, but virtually! Come and meet this amazing augmented reality creature and give some thought to how it might find a home in an early years setting near you. (Good news, you don’t need to clean its cage!)
Thursday 23rd September
The Consolarium team will give a demonstration of how freely available software such as UDK or Unity can raise the bar of expectation and demand of learners by enabling them to build 3D computer games that look and feel almost as good as those that are available commercially.
12:30-13:30 Little Big Planet
Little Big Planet is the hugely successful PS3 game has taken the game experience to a new level. Not only can you play the game but you can also build your own dynamic and complex levels that others can play. Come and see what you can build and engage with the discussion about how this might play a part in offering challenge and demand to your pupils.
14:30-15-30 Endless Ocean
Many games now offer immersive worlds that the player/learner can get lost in without any desire for high score attainment or skill development. Games such as Endless Ocean present low cost immersive worlds that a teacher can use to create the most engaging and beautiful learning experiences. Come along, dive in, splash around and see if you could make this idea float in your class!
Looking forward to seeing you there!More